Citation Machine
EDUC Course Syllabus
EDUC 3351 Inclusive Practices
3340
standards 21
8 Little Indians
Classroom 2.0
ISTE NETs-T
Black Board
WagonFull
Saturday, February 5, 2011
Thursday February 3
The similarities I see between good video games and the six c's are that both give the students the freedom to explore concepts they are interested in, the skill level is kept at the upper limit of their skills for optimum learning(Zone of Proximal Development), challenging but not impossible, students have a say in what their doing, goals are set for the students, and success is acknowledged.
Tuesday, February 1, 2011
Tuesday February 1
Good games and motivating workplaces both allow the participant the freedom to explore subjects they find interesting without being pressured. I'm most intrigued by the idea of having a curriculum that is so stimulating and fun for the kids that not only are they eager to learn but they never plateau. By that I mean once they master one concept, they have to utilize that to understand the next so that they are constantly learning and don't have a chance to loose interest.
I think it would be ideal if teachers could make learning in school more like a video game because with video games the students often learn new concepts and facts through a process that they enjoy, which makes it more likely they will be able to retain the knowledge learned. Also as we learned today it doesen't take much proding to get someone to play a game, but in many of todays classrooms the students are being forced to learn. If we could make learning as fun as a game than I'm sure students would not only pay attention better but their capacity to learn would be increased as well.
I think it would be ideal if teachers could make learning in school more like a video game because with video games the students often learn new concepts and facts through a process that they enjoy, which makes it more likely they will be able to retain the knowledge learned. Also as we learned today it doesen't take much proding to get someone to play a game, but in many of todays classrooms the students are being forced to learn. If we could make learning as fun as a game than I'm sure students would not only pay attention better but their capacity to learn would be increased as well.
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