Citation Machine
EDUC Course Syllabus
EDUC 3351 Inclusive Practices
3340
standards 21
8 Little Indians
Classroom 2.0
ISTE NETs-T
Black Board
WagonFull
Sunday, December 4, 2011
Week 14 Student AR
2. Rationale- Recognizing ryme and word families in text was idendified as a goal in the schools Strategic Plan.
3. Stategy- Games which will require students to use basic elements of phonetic analysis.
4. Question- How can a variety of ryming games be used to help students recognize ryme and word families in text?
5. Evidence- Research shows that implementing a range of ryming games can help students improve their recognition of ryme and word families in text (Allen, 1998).
6. Data Collection- An assessment of decoding strategies will be administered before the implementation of the porject and again at the end of the four week implementation period. A reading attitude survey will aslo be issued at the start and finish of the project. A student checklist covering a students ability to identify ryme in pictures, text , and sound, as well as documenting student performance and participation in whole group activities and samples of student work are other forms of data collection used for this activity. This data will be inserted into a graph upon completion of the activity.
Week 14 Teacher AR
2 Question- How can portfolios be used to get students to self assess and internalize the curriculum goals for themselves.
4 Strategy- Setting objectives and providing feedback were the stategies used for this activity.
5 Feedback- Effective learning results from students providing their own feedback, monitoring their work against established criteria (Trammel, Schloss, & Alper, 1994; Wiggins, 1993).
Setting Objectives- If students are encouraged to personalize the teacher's goals, then learning increases. Student ownership enhances learning focus. Studies show the benefits of students setting sub-goals derived from the larger teacher-defined goals (Bandura & Schunk, 1981; Morgan, 1985).
6 Students will give a portfolio presentation after the first semester. An intervention will be held showing weak points and how students can improve. Then at the end of the second semester students will present a second portfolio demonstrating what they've learned.
7. The data was analyzed by comparing the first and second semester portfolio presentations.
8. Their was a 73.3% rise in students who scored at or above grade level in reflection after the intervention and a 51.9% decrease in students who scored below grade level. When surveyed, eighty-one percent of students said they felt that the intervention helped them think about, plan, and improve what they were going to say during their presentations.
9. The results show that providing helpful feedback to the students and allowing them to redo the activity results in a higher level of understanding for the learning goals and concepts for a given activity.
Saturday, October 29, 2011
Struggling Student
Technology Survey
Monday, October 17, 2011
Double Entry Journal #14
Wednesday, October 12, 2011
Double Entry Journal #13
Monday, October 10, 2011
Double Entry Journal #12
Wednesday, October 5, 2011
Double Entry Journal #11
SC.O.9.1.2![]() | demonstrate how a testable methodology is employed to seek solutions for personal and societal issues (e.g., “scientific method”). |
RLA.O.9.1.5![]() | locate and analyze the author’s use of specific information in text (e.g., author’s purpose/perspective, main and supporting details, specific facts, statistics, definition). |
RLA.O.9.2.4![]() | identify, evaluate, and analyze a variety of informational media using primary and secondary sources. |
RLA.O.9.3.3![]() | perform a variety of roles in various settings:
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RLA.O.9.3.6![]() | properly use private and public information. |
RLA.O.9.3.7![]() | plan, create, organize, and present an age appropriate media product that demonstrates an understanding of format, purpose, and audience. |
Wednesday, September 28, 2011
Double Entry Journal #10
Monday, September 26, 2011
Double Entry Journal #9
Wednesday, September 21, 2011
Double Entry Journal #8
Wednesday, September 14, 2011
Saturday, September 10, 2011
Double Entry Journal #6
Wednesday, September 7, 2011
Double Entry Journal #5
Sunday, September 4, 2011
Where I'm From Poem
I am from playing outside, from Lego’s and Lincoln logs.
I am from the white house with blue shutters past the dead end sign.
I am from the field and creek.
I am from family reunions and hard work, from an unbroken home.
I am from my cousins and jokes from my Uncle.
From do what your told and don’t talk back.
From getting up at four in the morning to go hunting.
I am from Gods House burned to the ground but not destroyed.
I'm from nowhere and everywhere apple butter and pumpkin pie.
I am from four seasons each with their own beauty.
I am from winding back roads and twisting the throttle.
From the fighters the farmers and the miners.
I am from scrapbooks spanning the years and tools passed down from generation to generation.
Double Entry Journal #4
Quote: Each exchange with relatives, friends, and neighbors entails not only many practical activities (everything from home and automobile repair to animal care and music) but constantly provides context in which learning can occur (Moll, Amanti, Neff, & Gonzalez, 1992).
Response: The article talks about using the communities body of knowledge to teach the students instead of relying on the knowledge of just one person (the teacher). I like this approach because it allows the student to hear information from a variety of sources and teaching styles. Also hearing the information come from the professional gives the information more credibility and interest allowing the student to better understand the material.
Reference: Moll, L.C., Amanti, C., Neff, D., & Gonzalez, N. (1992). Funds of knowledge for teaching: using a qualitative approach to connect homes and classrooms. Theory into Practice, 31(2), Retrieved from http://www.jstor.org.ezproxy.fairmontstate.edu/stable/pdfplus/1476399.pdf?acceptTC=true
Related Resource: Using the Environment and Community as a Resource for Learning in Coastal and Marine Studies Module: http://www.mesa.edu.au/cams/module4/index.html
Tuesday, August 30, 2011
Saturday, August 27, 2011
Double Entry Journal #3 8/27/2011
8/27/2011 Journal Entry #2
Reaction: It's sad to think that a child would not be given a second glance because of who they are or where their from. I've seen this situation played out many times in my school years and even the opposite when certain students get preferential treatment because of their socioeconomic statis. It is something all teachers need to self regulate in order to become a truly great teacher.
Wednesday, August 24, 2011
Double Entry Journal One 8/24/2011
Reaction: I believe this statement holds alot of truth to it. It's not the fact that mainstream media depicts certain groups of people in a less than flattering way such as the typical imagery used when describing country folk that angers me. Rather it's the medias willingness to mock one sect of society while not daring to ever mock other groups for fear of retaliation. However, one cannot place the blame squarly on the shoulders of the media because if we as a society do not make an effort to rid ourselves of this behavior then why should they.
Reference: O'Brian, J. (2003(. Tall Tales of Appalachia. The New York Times, Retrieved from http://www.nytimes.com/2003/05/10/opinion/tall-tales-of-appalachia.html?src=pm
Related Resource: An essay from a high school student depicting bias in the media.
http://tfcus.homestead.com/Markea_Hannah.pdf
Thursday, April 21, 2011
VARK
Your scores were:
Visual: 10
Aural: 6
Read/Write: 11
Kinesthetic: 8
You have a multimodal (VARK) learning preference.
Tuesday, March 29, 2011
Saturday, February 5, 2011
Thursday February 3
Tuesday, February 1, 2011
Tuesday February 1
I think it would be ideal if teachers could make learning in school more like a video game because with video games the students often learn new concepts and facts through a process that they enjoy, which makes it more likely they will be able to retain the knowledge learned. Also as we learned today it doesen't take much proding to get someone to play a game, but in many of todays classrooms the students are being forced to learn. If we could make learning as fun as a game than I'm sure students would not only pay attention better but their capacity to learn would be increased as well.
Tuesday, January 25, 2011
Week 2 January 25
Friday, January 21, 2011
Thursday January 20
One method that supports metacognition is using multiple forms of media when presenting material. The link below shows that most students believe they learn best when the amount of text to diagrams is around 50%. By presenting material using multi media the students are able to see which method they like best, and by using that information become better learners.
In the field of Tech. Ed. I could supliment text for a technical area such as when explaining how an engine works by also using a diagram or schematic to help the students get a better visual of the process.
Materials Used=Chart on pg 6 and first paragraph under DISCUSSION on pg 7 http://webpages.acs.ttu.edu/mserra/Serra%20Dunlosky%202010.pdf
